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Intrapath
Practicing in five core creative mediums (games, animation/film, music, writing, and illustration), and discovering how the digital world can be used to build them. Have also gone by LDAF (Layering Designed Abstract Forms).

Age 28, Male

Animator/Illustrator

Northern Vermont University

Seattle

Joined on 3/8/09

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Intrapath's News

Posted by Intrapath - June 25th, 2018


Hey guys! Just a bit of a IRL update - I'm trying to move to the Seattle area! I've been here a few weeks, and I'm  looking for jobs to get me settled, and wanted to ask anyone that sees this if they know any places in the area in search of a 2D/3D animator/illustrator. I've been using Indeed, Worksource, etc., along with scouting out Help Wanted signs on the street, but also wanted to see if anyone knew a place I hadn't seen yet. Thanks to anyone who can help!


Posted by Intrapath - December 31st, 2017


Black and Blue Friday update:

I just released the holiday update for Black and Blue Friday! Included are a more difficult game mode, the ability to pause by pressing P, and after you've collected all upgrades, your money now serves as a multiplier for your score, giving your cash some value after you've bought everything you can. It can be played here:

https://www.newgrounds.com/portal/view/702649

2017:

This year was a transitional period for me. I wanted to wrap up the big projects I had on my plate (Black and Blue Friday, Heart Sick) from years past, and clean the slate to make room for works with a higher-quality, more consistant style moving forward. I also spent a lot of time just cleaning junk out, both physical and digital, for the sake of being able to spend more time focusing on learning and really studying my influences.

2018:

I probably won't be posting much outside of assignments that I'm fond of. I may do an update to The Education Collection for smaller animations or works that don't warrant a full Portal submission, but nothing's set in stone. I'm graduating in May, and want to focus on my professional portfolio, and polishing up my skills, particularly in drawing, 3D animation, and coding. I still want to establish a consistant identity for myself on here as well, but I won't let it take precedence over my career. Still, fingers crossed! 

 

 

 


Posted by Intrapath - November 24th, 2017


Hey, folks! I'm trying to get a little brawler/runner out the door today, titled "Black and Blue Friday"! I have a few things that need to be fixed before I launch this bad boy, but would love some help alpha-testing first. The version of the game below has NUMEROUS issues that I'm aware, mostly in the way of temp graphics and sounds (in fact, it might be best to play the game on mute, considering there may be some nasty sound glitches). Still, there may be some game glitches I'm not aware of! I'd be really grateful to anyone who can click the link below and give it a run, let me know off the bat if there are any game glitches I may not know of. Hopefully, this post will be updated later with launch details! Thanks!

 

https://www.newgrounds.com/projects/games/885260/preview


11/26 update - Game's coming out tomorrow now! What better day is there to release a web game based on Black Friday than on Cyber Monday, right?


CYBER MONDAY UPDATE - https://www.newgrounds.com/portal/view/702649

It's out!

 


Posted by Intrapath - October 30th, 2017


My first picture book, "Heart Sick", is out for free on Amazon Kindle! Just in time for Halloween, the story follows a vampire  whose heart has started beating again. He realizes that this brand-new mortality means that he can no longer put off what he's been waiting centuries to do. Free until November 3! Click here to visit the page and add to your account!

 

2762886_150937035873_HeartSickcover.png

 


Posted by Intrapath - August 31st, 2017


It's been forever since I've posted a news update on here, and it feels sort of bizarre to see what I've accomplished from the last to-do list, what's been dropped, what's still in progress, what's shifted dates... here's a look at what I've got in mind! 

2017:

- Heart Sick: There's an urban myth that your heart stops beating for a split-second after you sneeze...what would this mean for a vampire whose heart hasn't beat for hundreds of years? This is a short children's book that I completed for a course in mid-2015, but have wanted to find the time to touch it up ever since. That time is now, and I aim to release it on Amazon's Kindle service for free this October, and I'll be uploading it here to NG as well. 

- Black and Blue Friday: Still been chipping away at this game revolving around the only legal bloodsport in America. I've learned a ton about coding and Unity over the past few months, and FishtailGames and I are in a good place to be able to release this once Black Friday 2017 rolls around. It'll be released as an infinite runner with Newgrounds high scores (and potentially medals!) enabled, and if the reception is strong enough, I'll try to get out an update including a brief story mode sometime around Christmas! 

2018:

- LDAF identity: Want to save this for 2018 because I'm aiming to establish a more consistant style, both visually and thematically. I'm using some of the surreal, symbolic pieces I've worked on this year as a starting point, and spending some time strengthening my core skills, creating my own PS brushes, creating a color palette, getting a stronger understanding of my own influences, updating old icons and my logo, the works. I got some really thorough critiques from folks about those pieces, and want to learn the necessary lessons before moving ahead. Heart Sick and Black and Blue Friday don't fit in with this surreal style, so I'm getting them out the door before comitting myself to spending some time working on things consistantly, rather than having a gallery that looks like it's having an identity crisis.

 - Unrest: A surreal narrative about discomfort with the seemingly-endless violence that's so easy to see going on in the world today. Still aiming for a 2018 release on this, but with some priorities at school changing, might not make it. I'll see what I can do!


Posted by Intrapath - January 17th, 2016


New year, new batch of projects. As with my last few posts, this is mostly a list to keep myself focused on what I want to finish this year for Newgrounds. 

Leftover from 2015:

  •  Black and Blue Friday: FishtailGames and I weren't able to finish this in time last year, but we've been chipping away at it and making good progress! In summary, it's a game about making your way and progressing through the only legal bloodsport in America: Black Friday!
  • Red Cap Studios: The guy that I'm working on this with is in the middle of getting a script together for a video that's a series of very quick (think 10 seconds or so) animated skits (think ASDF Movie). It'd have a mostly static, quickly-snapping style of animation so we can get it done quickly. After that, there might not be much more content that I'm very involved with, but who knows. 

For 2016:

  • New LDAF design identity: Remaking logo, icon, etc. here to make a more appealing aesthetic that fits with what how I want to be seen as an artist. 
  • Education: Being an animation student, I have a lot of assignments that typically end up being 20-30 second animations. These are too short to post on NG by themselves, but by the end of this semester, I'll have enough work that I'll be confident enough to compile them into a single submission. Hopefully I'll release it around May or June.
  • Social Justice animation: No, no, not the Tumblr brand of social justice...my school started an animation festival last November loosely based around social justice, and each year may have a more concrete theme (i.e. compassion). I don't have a script or anything yet, but I'd love to think about how commonplace and desentizing violence is today. It seems that an innocent kid in the ghetto is going to be shot tomorrow, and the day after that, a marketplace in the Middle East will be blown sky-high, and the day after that, someone will shoot up their school, and the day after that...I want to do something a little more surreal and symbolic so I can handle these topics with the sensitive touch they deserve, but at the same time, make it clear what the movie is actually about. 
  • Writing?: I want to make significant progress on my next book, a black comedy/drama titled Russian Roulette with a Black Widow. Additionally, I've been thinking a bit lately about how inactive I've become with the Writer's Guild, and that I'll admit to not really having a clue what's been going on with that. I'll make a better effort to at least see what's being going on in the writing forum. 
  • Practice: In general, I want to refine my work. I want to get to a more professional-looking point so I can get back to some projects I was working on as far back as 2010, but just didn't have the skill (or, admitedly, the patience) to handle the way I needed to. 

So, let's see how much of that I can get accomplished!


Posted by Intrapath - July 19th, 2015


Just another update on projects to keep myself on schedule, business as usual. I use it for that sole purpose so often, I really oughtta use it for more silly, stupid shit like I used to...well, that's for another time. Here's just a quick a-little-over-halfway-through-the-year update on things:

2015 Goals Accomplished:

  • Flash Carnage Suite CS5! I'd been working on this one on and off for years, and I'm so happy to have gotten it out earlier this year. I'm really happy with the final result.
  • Got scouted in the Art Portal. Thanks Zabujard!

2015 Goals To Go:

  • The songs FlashStorm and I were working on are coming along. It's a short little EP of 4 upbeat electronic songs; some are mellow, some have a little more of a dance element to them, but they all definitely have their own identity.Some songs are more complete than others, and that's basically where we stand. 
  • Animation for a class. I'm keeping hush-hush on this for the most part, but it's a short, cute little story. No grand tale, just something funny n' sweet. 
  • The surprise game I mentioned last post is one revolving around the only legal bloodsport in the US: Black Friday! I've been working on very early work with FishtailGames
  • PO4 game got cancelled. However, I've been alking to Sonik-TLA a bit about a new game he's working on with some folks, more in late August-ish. 
  • Red Cap Studios. We're probably going to do a series of little shorts that total a minute or so later this year, we've got some good material written down for that. 
  • More illustrations; after all, I want to put my recent scouting to good use! I've got a good number of illustration ideas I hope to get out and into the Art Portal in the next few weeks. 

Posted by Intrapath - December 31st, 2014


This is probably gonna end up as one hell of a post, so hold onto your seats, folks!


New Supreme Alpha for the Writing Guild

Tremax and I talked about this a little bit over the past few days, and I've been given the honor of being appointed the Supreme Alpha for the guild! I want anyone who's currently in Alpha to know that I'm passionate about the truly creative part of writing; it's not just the words you see on a page or screen, but how they come together to create an image in your head. The way I see it, careful and precise use of the language can change a story from flat and empty to colorful, creating a reaction in the reader. For the guild, nothing would make me happier than to help encourage everyone to do what they do best. Everyone has a different style of writing, and it's certainly not my place to discourage your particular style. Still, I'm sure that we'd all like our pieces to have a certain amount of polish, and that balancing act is something that I want to be a part of, with all of you. This is very quickly entering rambling territory, so I'll wrap up with this:If everything I just said seems like a bunch of mumbo jumbo that makes no sense, feel free to PM me! Don't know what the Writing Guild even is? Click here, and you'll get a better idea! 


Looking Back

It's been a long year, but I feel that I accomplished some great things in that time! 

  • LOCKED, my first novel, was published on Amazon and Barnes & Noble's Nook
  • Wait in Gold was released. It was originally intended to be published on the App Store, but the $99 fee and the necessity to own a Mac scared me away. I know Android is always an option, but I'm not sure that it's even still worth it after all this time; the game would need to be polished up quite a bit more, and I think at this point, it's best off staying as a Flash game on NG.
  •  I completed a series of portraits of musicians I've been inspired by. I'm glad I set out to do this, but looking back, I think the project suffered from the same thing that Orchestra of the Zodiac did; I tried to do a little of everything instead of focusing on one style. It's hard to see improvement over time when everything is in a completely different style. Still, I have some pieces I'm happy with, and that's always nice to have!

Looking Ahead

I have no intention of being a slouch this year! Here's some stuff in the oven for 2015:

  • FlashStorm and I were thinking about collaborating on a few songs.
  • I'm FINALLY almost done with that CS5 beatemup animation! It's been a challenge to work on, but it's been rewarding, no doubt. It's also a ton of fun to watch an animation evolve from this to this!
  • I aim to get scouted in the Art Portal! I plan on uploading more consistant quality work to develop my style.
  • A surprise game for November. Don't want to give away too many clues or hints on this one, it's one I love the idea for. :3
  • The Power of 4 game our team is working on!
  • More videos and possibly shorts for Red Cap Studios

Phew, that's a whole lot of links and typing...well, that's all for now! Have a Happy New Year, folks!

 


Posted by Intrapath - November 21st, 2014


Hey there! This is just another quick update to spread the word about some stuff I'm working on. 

Red Cap Studios

A friend of mine recently launched a YouTube channel dedicated to all things comics (and other media every once in a blue moon), so come take a look at Red Cap Studios! We launched our first video last night: a review of issues 1-13 of Howard the Duck. If you're a fan, it's worth swinging by and taking a look! I helped out with the visual identity of the channel, which is primarily the Red Cap character. In the future, we plan to do shorts involving him, so watch out on the YouTube channel and here on Newgrounds for some toons! 

Portraits

It seems like it was so long ago, but I'm wrapping up the last portrait for this year and posting it on Dec. 2. It sure as hell wasn't a similar process to making Orchestra of the Zodiac; the portraits weren't consistantly made. I switched from Corel Painter 11 to Photoshop CS2 (upgrade in someways, down in others...hey, it was free!) about halfway through the year, and got a new tablet (pressure sensitive, yay!) in time for the very last portrait. They definitely weren't all masterpieces, but there certainly were some that I was happy with. 

Writing

Still chipping away at that drama/black comedy novel, some songs, and stuff in the Writing Guild. Woo.

Animation

I've been itching to get back into animation, and once I wrap up the portraits and a few other loose ends, I'll be able to tackle that Flash CS5 beatemup and finish it for good! Even though CS5 is old news by this point, the animation itself and some of the jokes and teases in it will always be relevant.

 

Thanks for reading through this!


Posted by Intrapath - April 13th, 2014


This is another one of those posts where it's moreso for keeping a checklist of things to do to inspire myself, but I also just like to give little updates for people who enjoy my stuff.

-games-

I released Wait in Gold recently, so if you haven't played it, take a look!

http://www.newgrounds.com/portal/view/636559

I was planning on making an iOS version, but after looking at the process for doing so, that's not a possibility. I did say that it would be a reward for being in the beta, so if any beta testers are reading this and want something else in exchange, I'd love to talk about it. In other news, I don't really plan on making any games by myself in the near future, as I feel like the final product is better when I'm part of a team. Once I get a good chunk of the following things out of the way, I'd love to put myself up for "adoption" on the Team Up page in the Games section.

-art and animation-

Still going to be chipping away at those portraits I've been submitting to the Art Portal; I'm 1/3 of the way through. Regarding animation, I'm still working on that little CS5 beatemup. It'll be way outdated by the time it DOES come out, but I think the animation will still be a good measure of my abilities. 

*quick note- I've been doing touch-ups to certain portraits so they're not *quite* so embarrasing when I look back on them. I did the Williams one first, and may do others later on. 

-writing-

If you haven't taken a look at LOCKED, my first sci-fi novel, please do! If you already have, PLEASE review it on Amazon! I'd love to know what I did right, wrong, and whatever other comments you have! In addition, I'm currently in the process of working on a little sci-fi short story (no more than 3 pages, just a tiny little something), and I'm gonna take some time this week to start planning for my next novel. It's a black comedy, and I'm thinking about titling it "Russian Roulette with a Black Widow", but that might change..

-real life-

What's that? A life!? Of course! I'm going to be heading up to Lyndonville, Vermont for college, majoring in Animation and Illustration. If you've taken a look at any of my work here on NG, it's obvious that I really need some professional guidance, and I'm excited for it! With everything I've said so far, I'm confident about the future and can't wait to see what comes next!